The Empire's Might
Bargos the Hutt
A low ranking hutt from Nar Shadda
|Soak Value||W. Threshold||S. Threshold||M/R Defence|
|Skills: Athletics 1, Charm 2, Coercion 4, Cool 5, Deception 5, Discipline 5, Knowledge (Outer Rim) 3, Knowledge (Underworld) 3, Leadership 1, Melee 2, Negotiation 5, Ranged [Light] 2, Resilience 8|
|Talents: Convincing Demeanor 2 (remove up to two setback from any Deception or Skullduggery check), Durable 3 (subtract 30 from Critical Injury rolls made against the Hutt), Nobody’s Fool 3 (upgrade difficulty of all Charm, Coercion and Deception checks targeting the Hutt by 3), Resolve 2 (when suffering strain, reduce the amount suffered by 2 to a minimum of 1).|
|Abilities: Awkward (Hutts have great physical strength but their bulk imposes severe limitations in flexibility and agility. They add 3 boost to all Brawl, Melee and Coordination checks they’re required to make), Ponderous (Hutts can never spend more than one maneuver moving per turn).|
|Equipment: None, Karova the Hutt has a never ending supply of attendants and sycophants to do his bidding.|
Bargos the Hutt is a small time Hutt lord on Nar Shadda who controls some hyperspace smuggling routes on the outskirts of the outer rim. Missing an eye and a section of his head from a botched assassination attempt he is often never seen without his Majordormo Genko the Toydarian.
He is the current owner of the Oridium mine on Gavos.