Toor

Recommisioned BX Series Commando Droid

Description:
Brawn Agility Intellect Cunning Willpower Presence
1 2 3 1 3 2
Soak Value W. Threshold S. Threshold M/R Defence
3 14 16 0/0
Skills: Coercion 3, Knowledge (Education) 3, Knowledge (Xenology) 3, Perception 1, Ranged (Heavy) 2
Talents: Improved Scything Tirade (as an action, may make an average (dd) Co-ercion check. Each success inflicts one strain on a target within short range. Each advantage inflicts one additional strain on one affected target. All affected targets suffer setback to all checks for 3 rounds), Nobody’s fool 2 (upgrade difficulty of all Charm, Coercion, and Deception checks targeting Toor twice).
Abilities: Droid (does not need to breathe, eat, drink, and can survive in a vacuum or under-water. Immune to poisons or toxins), droid leader (may spend a maneuver giving orders to all droid allies in medium range, granting them boost on their next check).
Equipment: Blaster Rifle (Ranged [Heavy]; Damage 9; Critical 3; Range [Long]; Stun-setting). Note that while Toor has a blaster rifle listed on his profile, he does not readily carry one, but has access to one if need be)
Bio:

Freed from imperial service by the Rebels at whisper base by removing his restraining bolt, Toor is a recommisioned Bx series commando droid, reprogrammed as a maintenance droid from whisper base. His programming corrupted by years of suppression under a restraining bolt he was released to wander the Mygeetan Tundra as the rebels infiltrated the base.

He was last seen leading a droid rebellion in Pastage, it is unclear whether he survived or not.

Toor

The Empire's Might dave_blenkley dave_blenkley